v1.4.1 - Greek localisation and more
Localisations
Recently I added new functionaltiy to render fonts with Unicode characters through UTF-8.
I’ve set up a page to translate “Rue”, currently targeting German, Japanese and Greek. Do you speak any of these languages? You can help out here: Rue - Crowdin.com.
Currently the Greek localisation is to some extend complete, which is added into this build. But improvements might still be needed over time.
Change language
There’s currently no way of changing language in-game, which is possibly one of the next priorities.
At the time, when running the game, you have to supply the flag --locale <lang>
to run the game into that language. Substitute <lang>
with the 2-letter code of a language. For example, to try out the greek localisation, use the flag --locale el
.
Other improvements
- New icons are added in the text effect of all cards. They show which special icon is needed to activate the effect of a card.
- Copy in the game was revisited and improved, both on how it looks and how clear it is.
Files
Get Rue
Rue
A card game about decisions, love and regret.
Status | Released |
Author | Afloof.dev |
Genre | Card Game, Puzzle |
Tags | 3D, First-Person, Oculus Quest, Open Source, Singleplayer, tablet, Turn-based, Virtual Reality (VR) |
Languages | English |
More posts
- v1.5.7 - Names for opponents and improved end game menuSep 02, 2023
- v1.5.6 - More settings, for more funAug 25, 2023
- v1.5.3 - German, japanese and minor updatesAug 17, 2023
- v1.3.1 - New font styleJul 28, 2023
- v1.2.1 - General improvementsJun 19, 2023
- v1.0.7 - VR version availableMay 26, 2023
- v1.0.1 - General improvements and bug fixesMar 01, 2023
- v1.0.0 - First complete stable releaseFeb 13, 2023
- v0.4.0 - Completed most cards and contentSep 01, 2022
Leave a comment
Log in with itch.io to leave a comment.